We want a view like
button move down 100dp, use this in viewDidLoad.
UIView.animateWithDuration(0.4, animations: {
self.button.center.y += 100
})
To make it move across
screen, use
self.button.center.x += 100
To make it diagonal
move, use both of them.
To make it move forward
and back.
let op = UIViewAnimationOptions.Repeat
let rig = self.button.center.x
UIView.animateWithDuration(1, delay: 0, options: op,
animations: {
self.button.center.x += 100
}, completion: {
_in
self.button.center.x = rig
})
To make it jump to
another position at 100dp distance, use
UIView.animateWithDuration(0.8, delay: 0,
usingSpringWithDamping: 0.7,
initialSpringVelocity: 20,
options: op,
animations:
{
self.button.center.x += 100
}, completion: nil)
To make it move along
with user finger when they touch on it, create a function.
func hand(sender: UIPanGestureRecognizer){
if sender.state != .Ended&& sender.state != .Failed{
let location = sender.locationInView(sender.view!.superview!)
sender.view!.center = location
}
}
Add these lines in
viewDidLoad.
let t = UIPanGestureRecognizer(target:self, action:#selector(ViewController.hand(_:)))
button.addGestureRecognizer(t)
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